// //----------------------------------------------------------------------------- // Copyright 2007-2018 Cadence Design Systems, Inc. // Copyright 2007-2011 Mentor Graphics Corporation // Copyright 2015-2020 NVIDIA Corporation // All Rights Reserved Worldwide // // Licensed under the Apache License, Version 2.0 (the // "License"); you may not use this file except in // compliance with the License. You may obtain a copy of // the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in // writing, software distributed under the License is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See // the License for the specific language governing // permissions and limitations under the License. //----------------------------------------------------------------------------- //------------------------------------------------------------------------------ // // CLASS -- NODOCS -- uvm_scoreboard // // The uvm_scoreboard virtual class should be used as the base class for // user-defined scoreboards. // // Deriving from uvm_scoreboard will allow you to distinguish scoreboards from // other component types inheriting directly from uvm_component. Such // scoreboards will automatically inherit and benefit from features that may be // added to uvm_scoreboard in the future. //------------------------------------------------------------------------------ // @uvm-ieee 1800.2-2020 auto 13.6.1 virtual class uvm_scoreboard extends uvm_component; `uvm_component_abstract_utils(uvm_scoreboard) // Function -- NODOCS -- new // // Creates and initializes an instance of this class using the normal // constructor arguments for : ~name~ is the name of the // instance, and ~parent~ is the handle to the hierarchical parent, if any. function new (string name, uvm_component parent); super.new(name, parent); endfunction endclass