// //------------------------------------------------------------------------------ // Copyright 2007-2010 Mentor Graphics Corporation // Copyright 2007-2011 Cadence Design Systems, Inc. // Copyright 2010 Synopsys, Inc. // Copyright 2014 NVIDIA Corportation // All Rights Reserved Worldwide // // Licensed under the Apache License, Version 2.0 (the // "License"); you may not use this file except in // compliance with the License. You may obtain a copy of // the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in // writing, software distributed under the License is // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See // the License for the specific language governing // permissions and limitations under the License. //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // // CLASS: uvm_event_base // // The uvm_event_base class is an abstract wrapper class around the SystemVerilog event // construct. It provides some additional services such as setting callbacks // and maintaining the number of waiters. // //------------------------------------------------------------------------------ virtual class uvm_event_base extends uvm_object; const static string type_name = "uvm_event_base"; protected event m_event; protected int num_waiters; protected bit on; protected time trigger_time=0; protected uvm_event_callback callbacks[$]; // Function: new // // Creates a new event object. function new (string name=""); super.new(name); endfunction //---------// // waiting // //---------// // Task: wait_on // // Waits for the event to be activated for the first time. // // If the event has already been triggered, this task returns immediately. // If ~delta~ is set, the caller will be forced to wait a single delta #0 // before returning. This prevents the caller from returning before // previously waiting processes have had a chance to resume. // // Once an event has been triggered, it will be remain "on" until the event // is . virtual task wait_on (bit delta = 0); if (on) begin if (delta) #0; return; end num_waiters++; @on; endtask // Task: wait_off // // If the event has already triggered and is "on", this task waits for the // event to be turned "off" via a call to . // // If the event has not already been triggered, this task returns immediately. // If ~delta~ is set, the caller will be forced to wait a single delta #0 // before returning. This prevents the caller from returning before // previously waiting processes have had a chance to resume. virtual task wait_off (bit delta = 0); if (!on) begin if (delta) #0; return; end num_waiters++; @on; endtask // Task: wait_trigger // // Waits for the event to be triggered. // // If one process calls wait_trigger in the same delta as another process // calls , a race condition occurs. If the call to wait occurs // before the trigger, this method will return in this delta. If the wait // occurs after the trigger, this method will not return until the next // trigger, which may never occur and thus cause deadlock. virtual task wait_trigger (); num_waiters++; @m_event; endtask // Task: wait_ptrigger // // Waits for a persistent trigger of the event. Unlike , this // views the trigger as persistent within a given time-slice and thus avoids // certain race conditions. If this method is called after the trigger but // within the same time-slice, the caller returns immediately. virtual task wait_ptrigger (); if (m_event.triggered) return; num_waiters++; @m_event; endtask // Function: get_trigger_time // // Gets the time that this event was last triggered. If the event has not been // triggered, or the event has been reset, then the trigger time will be 0. virtual function time get_trigger_time (); return trigger_time; endfunction //-------// // state // //-------// // Function: is_on // // Indicates whether the event has been triggered since it was last reset. // // A return of 1 indicates that the event has triggered. virtual function bit is_on (); return (on == 1); endfunction // Function: is_off // // Indicates whether the event has been triggered or been reset. // // A return of 1 indicates that the event has not been triggered. virtual function bit is_off (); return (on == 0); endfunction // Function: reset // // Resets the event to its off state. If ~wakeup~ is set, then all processes // currently waiting for the event are activated before the reset. // // No callbacks are called during a reset. virtual function void reset (bit wakeup = 0); event e; if (wakeup) ->m_event; m_event = e; num_waiters = 0; on = 0; trigger_time = 0; endfunction //--------------// // waiters list // //--------------// // Function: cancel // // Decrements the number of waiters on the event. // // This is used if a process that is waiting on an event is disabled or // activated by some other means. virtual function void cancel (); if (num_waiters > 0) num_waiters--; endfunction // Function: get_num_waiters // // Returns the number of processes waiting on the event. virtual function int get_num_waiters (); return num_waiters; endfunction virtual function string get_type_name(); return type_name; endfunction virtual function void do_print (uvm_printer printer); printer.print_field_int("num_waiters", num_waiters, $bits(num_waiters), UVM_DEC, ".", "int"); printer.print_field_int("on", on, $bits(on), UVM_BIN, ".", "bit"); printer.print_time("trigger_time", trigger_time); printer.m_scope.down("callbacks"); foreach(callbacks[e]) begin printer.print_object($sformatf("[%0d]",e), callbacks[e], "["); end printer.m_scope.up(); endfunction virtual function void do_copy (uvm_object rhs); uvm_event_base e; super.do_copy(rhs); if(!$cast(e, rhs) || (e==null)) return; m_event = e.m_event; num_waiters = e.num_waiters; on = e.on; trigger_time = e.trigger_time; callbacks.delete(); callbacks = e.callbacks; endfunction endclass //------------------------------------------------------------------------------ // // CLASS: uvm_event#(T) // // The uvm_event class is an extension of the abstract uvm_event_base class. // // The optional parameter ~T~ allows the user to define a data type which // can be passed during an event trigger. //------------------------------------------------------------------------------ class uvm_event#(type T=uvm_object) extends uvm_event_base; const static string type_name = "uvm_event"; local T trigger_data; // Function: new // // Creates a new event object. function new (string name=""); super.new(name); endfunction // Task: wait_trigger_data // // This method calls followed by . virtual task wait_trigger_data (output T data); wait_trigger(); data = get_trigger_data(); endtask // Task: wait_ptrigger_data // // This method calls followed by . virtual task wait_ptrigger_data (output T data); wait_ptrigger(); data = get_trigger_data(); endtask //------------// // triggering // //------------// // Function: trigger // // Triggers the event, resuming all waiting processes. // // An optional ~data~ argument can be supplied with the enable to provide // trigger-specific information. virtual function void trigger (T data=null); int skip; skip=0; if (callbacks.size()) begin for (int i=0;im_event; if (callbacks.size()) begin for (int i=0;i. virtual function T get_trigger_data (); return trigger_data; endfunction virtual function string get_type_name(); return type_name; endfunction //-----------// // callbacks // //-----------// // Function: add_callback // // Registers a callback object, ~cb~, with this event. The callback object // may include pre_trigger and post_trigger functionality. If ~append~ is set // to 1, the default, ~cb~ is added to the back of the callback list. Otherwise, // ~cb~ is placed at the front of the callback list. virtual function void add_callback (uvm_event_callback#(T) cb, bit append=1); for (int i=0;i